Download the example code files You can download the example Preface xiv. Welcome to the manual for Blender, the free and open source 3D creation suite. Small executable size, optionally portable. 3D terrain, set up and move a CharacterBody2D/3D body, use NavigationServer3D/2D.Excellent community support from forums and IRC.High quality 3D architecture enabling fast and efficient creation work-flow.Cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts).Blender is a fully integrated 3D content creation suite, offering a broad range of essential tools, including modeling, UV mapping, texturing, rigging and skinning, animation, many types ofsimulations (fluid, rigid bodies, etc), scripting, rendering, compositing, VFX, and game creation.Its interface uses OpenGL to provide a consistent experience across all supported hardware and platforms. It is cross-platform and runs equally well on Linux, Windows and Macintosh computers with a small memory and disk footprint. Adds compatibility for Blender 3.0.0 beta and 3.1. The full documentation is available in the README.md on the repositorys homepage. Welcome to Blender, the free and open source 3D animation suite.īlender can be used to create 3D visualizations such as still images, video and real-time interactive video games.īlender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Note: Tested for Blender 2.93.4, 2.93.5, 3.0.0 beta and 3.1.0 alpha.
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